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15.09.2016: Motivated, Social and Embodied: Three Perspectives on Computational Creativity

15.09.2016 12:15–13:00

Guest lecture

Exactum C222

 

Dr. Rob Saunders, Falmouth University, UK:

Motivated, Social and Embodied: Three Perspectives on Computational Creativity

Abstract5_Petra_Zwischenräume_GoMA_detail.jpeg

Computational creativity is the study of computational systems that exhibit behaviours that if observed in humans would be deemed to be creative. Research in the field of computation creativity has traditionally focussed on the computational modelling of cognitive processes underlying the generation of valuable novelty. In addition to the computational modelling of generative processes, researchers in the field have recognised the importance of computationally modelling the evaluation of more than just the value of generated works. But implicit in this approach is often an acceptance of the myth of the creativity as a purely cognitive act. This talk will present three perspectives that highlight different aspects of computational creativity beyond the generation and evaluation of valuable novelty: the motivations that drive creative activity, the sociocultural system within which a creative individual is embedded, and the physical embodiment of creative agents. The talk will present examples of computational creativity research that explore these perspectives including multi-agent simulations and creative robotics.

Bio

Rob Saunders is Associate Professor of Computational Creativity in the MetaMakers Institute at Falmouth University in the UK and Senior Research Fellow in Design Computing in the Design Lab at the University of Sydney in Australia. Rob's research is centred on the creative application of computing in at and design and the computational modelling of creativity. Using techniques from machine learning, robotics and surveillance he has explored the role of curiosity in creative processes and developed models of creative systems at individual, social and cultural levels. His models of curious design agents have demonstrated useful abilities for autonomous design systems, including problem-finding and open-ended exploration. His models of social creativity exhibit emergent dynamics including clique formation and fashion cycles. Rob works with artists and designers across a range of disciplines to support and engage in the creative application of computing and has applied his research in the development of intelligent design customisation systems, learning management systems for creative coding, smart environments and interactive installations, intelligent architectural robotic systems and autonomous robotic artworks.